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Summer Enrichment: 3D Modeling and Video Game Design- Description
- Essentials of 3D modeling: Creating 3D environment models, textures and animation for film and games
>> Working with 3D objects and menus in the Maya workspace
>> Modeling complex forms from simple primitives
>> Modeling complex forms from multiple primitives
>> Modeling basic architectural structures and interior environments
>> Texturing using file textures and bump mapping
Culminating Experience: Rendering a short film demonstrating their models
Class does not have a lunch period.
- Instructor
- Phillip Noyes
- Fee
- $310.00, Early Registration: $225.00
- Maximum Students
- 25
- Registration Dates
- All Student Registration Period
- 4/16/2018 through 6/11/2018
- Fee Dates
- Discounted Fee Registration Period
- 4/16/2018 through 4/29/2018
- Regular Fee Registration Period
- 4/30/2018 through 6/11/2018
- Class Sessions
Title | Day | Date | Time | Location | Description |
Day 1 | Mon | 6/18/2018 | 8:00 am to 12:00 pm | Burlingame High School | Introduction to the Maya interface and work pipeline AND 3D Modeling with primitives and applying color textures |
Day 2 | Tue | 6/19/2018 | 8:00 am to 12:00 pm | Burlingame High School | Doing component manipulation of 3D objects AND Pivots and duplication |
Day 3 | Wed | 6/20/2018 | 8:00 am to 12:00 pm | Burlingame High School | Applying a file texture; U.V. Unwrapping; (if time permits) Create a seamless tile for a game asset or terrain |
Day 4 | Thu | 6/21/2018 | 8:00 am to 12:00 pm | Burlingame High School | Box modeling using extrusion, edge loops, and cutting/welding techniques |
Day 5 | Fri | 6/22/2018 | 8:00 am to 12:00 pm | Burlingame High School | Finish assets; Create a demo reel of the week’s work |
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