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Summer Enrichment: Game Development in UNITY- Description
- Students will create a game using the UNITY development platform and the Tower Defense project template. The course is developed as a broad overview and is primarily about level design and setting up basic assets, light, sound, particle systems and script attributes. We will develop for the computer PC/Mac standalone platform, but will discuss development and deployment to different platforms (such as Android and IOS)
>> Game design and development cycle
>> Developing for different platforms
>> Introduction to 3D assets in UNITY
>> Environment/Level design
>> Importing and using custom assets and the asset store
>> Creating and applying Materials
>> Lighting
>> GUI development and design (using Photoshop)
>> Triggers and interacting with objects
>> Sound
>> Game State engines and winning and losing
Class does not have a lunch period.
- Instructor
- Phillip Noyes
- Fee
- $310.00, Early Registration: $225.00
- Maximum Students
- 25
- Registration Dates
- All Student Registration Period
- 4/16/2018 through 7/9/2018
- Fee Dates
- Discounted Fee Registration Period
- 4/16/2018 through 4/29/2018
- Regular Fee Registration Period
- 4/30/2018 through 7/9/2018
- Class Sessions
Title | Day | Date | Time | Location | Description |
Day 1 | Mon | 7/16/2018 | 8:00 am to 12:00 pm | Burlingame High School | 1. Overview of Course and Introduction to the UNITY interface and work pipeline. 2. Create a project and import assets and packages. Explore the default template and tweak |
Day 2 | Tue | 7/17/2018 | 8:00 am to 12:00 pm | Burlingame High School | Terrain modeling and painting. 2. Level design using either custom assets or the built in set from the project template. 3. Add in a skybox and other atmospheric settings |
Day 3 | Wed | 7/18/2018 | 8:00 am to 12:00 pm | Burlingame High School | 1. Setting up the game navigation and player selection (characters). 2. Modifying game scripts |
Day 4 | Thu | 7/19/2018 | 8:00 am to 12:00 pm | Burlingame High School | Creating custom particle systems. 2. Simple animation in UNITY. 3. Triggering events using Colliders |
Day 5 | Fri | 7/20/2018 | 8:00 am to 12:00 pm | Burlingame High School | Finish custom game and playtest with group! |
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